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A Rat Problem

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Fighter's Guild Quests
Azzan Quests
A Rat Problem
The Unfortunate Shopkeeper
Den of Thieves and
Newheim's Flagon
The Wandering Scholar
The Stone of St. Alessia
Burz gro-Khash Quests
The Desolate Mine
Amelion's Debt
The Fugitives
The Noble's Daughter
Mystery at Harlun's Watch
Modryn Oreyn Quests
Unfinished Business
Drunk and Disorderly
The Master's Son
More Unfinished Business
Azani Blackheart
Trolls of Forsaken Mine
Information Gathering
Infiltration
The Hist
Quests do not follow a linear progression. See here for more info.

Faction: Fighters Guild
Prerequisites: Having joined the Fighters Guild
Quest giver: Azzan at the Anvil Fighters Guild
Reward: Gold (see link), Speechcraft or Acrobatics increase (see end of walkthrough)

Contents

[edit] Background Information

This quest is the first of the Fighters Guild in Anvil.

Arvena Thelas

[edit] Walkthrough

Azzan tells you to talk to Arvena Thelas, a local, about her rat problem. Arvena Thelas' House is located to the left when you exit the guildhall, just behind Morvayn's Peacemakers. Once you arrive she notifies you that the rats are not her problem, but rather whatever is killing them. Then go in her cellar, where you will find a "Starving Mountain Lion" killing the rats, which obviously got into the house through the hole in the wall.

Once the lion is dead, report back to Arvena, who will send you to Pinarus Inventius, a hunter.Pinarus will mention that it is odd for lions to be in this area, and will lead you outside of the city to find and kill all the mountain lions in the area. After all the lions are dead, go back to Arvena again, who will seem to berate you as another lion is in the cellar. Arvena thinks that her neighbour, the Argonian, Quill-Weave, who never liked her and her rats, is responsible for leading the mountain lions to her basement. Then either go wait behind Arvena's house or follow the Argonian (she's usually around after 9pm), who is sneaking through the city. Behind Arvenas' house, she places some pieces of meat near the hole. Pickpocket her key and go into Quill-Weave's house. There you will find meat and starving mountain lions.

After confronting Quill-Weave about it, she says she never wanted to harm Arvena, she just wanted the rats out of the cellar. Now it's up to you to decide whether you will tell Arvena about her neighbour's activities or not. If you tell Arvena, she will teach you one point of Speechcraft skill for free. If you don't, Quill-Weave will increase your Acrobatics skill by one point.

[edit] Notes

  • If all of the rats die, the quest fails.
  • Make sure not to pickpocket all the meat from Quill-Weave.
  • The rats can be effectively used for block/armor leveling, just punch/stab (whatever doesn't kill) each one to make them attack you.
  • It is preferable to tell Arvena and accept her Speechcraft reward, as Acrobatics is easily leveled.
  • You still get the quest reward if you decide to keep the secret from Arvena, you just do not get the training.

[edit] Journal Entries

Upon receiving the quest:

Azzan has told me of a contract in Anvil with Arvena Thelas. I should speak to her about a problem with rats in her basement.

After speaking to Arvena Thelas:

Arvena Thelas has rats in her basement, but they're not the problem. She loves the rats, but she's been finding them dead. She would like me to go down and investigate what's been happening.

When you've looked in her basement for clues:

I've killed a mountain lion in Arvena Thelas' basement. They must be sneaking in through a hole in the wall somewhere. I should tell Arvena what has happened.

After speaking to Arvena again:

Arvena Thelas was glad to know what was killing her rats, but she still doesn't feel safe. She'd like me to speak with Pinarus Inventius about hunting down mountain lions in the area.

Upon talking to Pinarus:

Pinarus has agreed to look for mountain lions with me. If we find them, we'll kill them, and make Arvena feel safer.

After your Mountain Lion hunting expedition:

We've killed all the mountain lions Pinarus believes are in the area. I should return to Arvena Thelas.

When you've spoken to Arvena once more:

I've told Arvena about the mountain lions, but she doesn't believe her problem is solved, as there's a mountain lion in her basement now. I'll have to kill it.

After killing said mountain lion:

I've killed the second mountain lion in Arvena Thelas' basement. I should tell Arvena.

Upon returning to Arvena and discussing the matter:

Arvena now believes that her neighbor, Quill-Weave, might be responsible. Arvena has seen her sneaking around outside the house at night. I should watch Quill-Weave and see what she's doing. I should not let Quill-Weave see me, though, lest she get suspicious.

After successfully entering Quill-Weave's house:

I've seen Quill-Weave has plenty of meat and starving mountain lions caged in her house. She obviously has been releasing them at Arvena's house. I should go confront Quill-Weave.

When you've confronted Quill-Weave:

I've confronted Quill-Weave, and she has admitted to trying to kill off Arvena's rats. She has promised to stop, and has asked me not to tell Arvena what she's done.

If you decide to tell Arvena Thelas about Quill-Weave instead of keeping it a secret:

I've told Arvena Thelas what Quill-Weave has been doing. She thanked me for my help, and has paid me for the contract. She's also taught me a bit about Speechcraft.

However, if you decide to keep it a secret:

Quill-Weave thanked me for protecting her secret, and has trained me in Acrobatics for free.

[edit] Bugs

When you go to talk to her in the beginning, she may be sitting on the ring around the garden. But she may be sitting on air where you cannot talk to her. You will have to leave, enter a building, and come back until she is normal.


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