Anvil
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| Anvil | |
| The city of Anvil | |
| Seal | |
| Location | |
| Location of Anvil, on the Gold Coast of Cyrodiil Full map of Anvil (click for larger) | |
| Government | |
| Province | Cyrodiil |
| Region | Gold Coast |
| Governor | Countess Millona Umbranox |
Anvil is a coastal city located on the western edge of Cyrodiil, along the Abecean Sea. Anvil is one of the only two port towns in Cyrodiil with direct access to open sea, and is strategically close to the Abecean Sea and Summerset Isles. As such, it has built up a very active trade industry (legal and otherwise), and much of the town caters directly to sailors. Also, many Nords inhabit Anvil, because according to Sten the Ugly they are "sick of freezing their asses off in Skyrim."
Anvil is one of the smaller cities in Cyrodiil, with a minimal residential area and few shops. While the dockside population is usually a varied mix of races, within the city proper, Khajiit and Argonians are rarely seen (with the noteable exception of famous author Quill-Weave). Within the city walls, the architecture is mostly made up of large, solid stone buildings, with decorative facades and multiple stories; the image is only slightly marred by a few rundown wooden structures. Outside of the docks, the harbor buildings are much less decorative, clearly emphasizing function over form.
The city is ruled by Countess Millona Umbranox, who has been the sole ruler since the mysterious disappearance of her husband, Count Corvus Umbranox, years earlier. The Umbranox family has always ruled Anvil, dating back to Fasil Umbranox and his defeat of an infamous smuggler's ring outside of Anvil Harbor. The Countess herself is well liked, with many residents expressing their belief that leaving her to rule was the best thing her husband could ever do.
For more information, see the Guide to Anvil.
Contents |
[edit] Shops, Inns, and Guilds
Anvil is home to both a Fighter's Guild hall and a Mage's Guild hall, where guild members can find rest and training. In addition, travelers will find two taverns:
- The Count's Arms, Proprietor: Wilbur – within the city; food and lodging available
- The Flowing Bowl, Proprietor: Maenlorn – dockside; food only.
Shopping in Anvil is somewhat limited compared to many other cities. There are only two shops in business at the present time:
- Morvayn's Peacemakers, Proprietor: Varel Morvayn – Weapons and Armor, inside the city
- Lelles' Quality Merchandise, Proprietor: Norbert Lelles – General goods, dockside (See: The Unfortunate Shopkeeper)
[edit] Other Points of Interest
One of the most prominent buildings in Anvil is the large Chapel of Dibella along the eastern road, complemented by two meditation gardens and an arcade. Recently, rumors have begun circulating of attacks on this lovely chapel, and the appearance of a strange preacher in the arcade area, located across the road from the chapel. Near the chapel is Anvil's largest private home, the spacious Benirus Manor, which has been for sale by owner (and apparently not lived in) for quite some time. A second Abandoned House, significantly less well-kept, is tucked away behind the Fighter's Guild hall.
[edit] Dockside
The Anvil Harbor is one of the major access ports to the Abecean Sea, and frequently hosts sailing vessels. As such, the docks house a number of buildings that support the sea-bound shipping industry. The harbor boasts a fully operational lighthouse, and a large private warehouse. In addition, a mariner's inn, The Fo'c's'le, caters exclusively to ship's crewmembers, and its beds cannot be rented by the player.
Off to the southeast of the harbor, on a large hill jutting out from the harbor, sits Anvil Castle itself. A small cove, situated at the bottom of this hill opposite the harbor, was once an active smuggler's hideout, but has been inactive for several generations.
The following ships are often found making port in Anvil:
In addition, the runestone known as the Lady Stone on the western cliff near the harbor, overlooking the sea.
[edit] Residents
As a shipping town, Anvil's population constants changes as sailors come and go. At present, the following citizens are usually found living, or working, in and around Anvil:
- Arvena Thelas
- Gogan (with his wife, Maelona)
- Newheim the Portly
- Pinarus Inventius – noted hunter
- Quill-Weave – popular writer
- Faustina Cartia, Signy Home-Wrecker, and Tsarrina inhabit nearby Gweden Farm
[edit] Quests
The City of Anvil is the start of the following quests:
- Where Spirits Have Lease (Housing)
- Knights of the Nine, or Pilgrimage
[edit] Mages Guild
[edit] Fighters Guild
Fighters Guild quests in Anvil are given by Azzan.
- A Rat Problem
- The Unfortunate Shopkeeper
- Den of Thieves and Newheim's Flagon
- The Wandering Scholar
- The Stone of St. Alessia
[edit] Thieves Guild
| Cities | Anvil • Bravil • Bruma • Cheydinhal • Chorrol • Imperial City • Kvatch • Leyawiin • Skingrad |
| General | Ayleid (Elven) Ruin • Camp • Cave • Fort Ruin • Mine • Landmark • Settlement • Stable • Tavern |
| Special | Daedric Shrine • Doomstone • Oblivion Gate • Rune Stone • Wayshrine |
| Regions | Blackwood • City Isle • Colovian Highlands • Gold Coast • Great Forest • Heartlands • Jerall Mountains • Nibenay Basin • Nibenay Valley • Valus Mountains • Waterfront • West Weald |
| Shivering Isles | Regions: The Fringe • Mania • Dementia Cities • Camps • Caves • Fort Ruins • Landmarks • Settlements |
