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Relics of the Crusader

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(Redirected from Armor of the Crusader)
The Relics of the Crusader assembled on the armor stand

The Relics of the Crusader are a complete set of leveled Heavy Armor or Light Armor as well as a mace and sword that are received during the Knights of the Nine (quest). They can be placed on the armor stand in the Priory of the Nine undercroft for display. This will also "level" up the items as necessary based on your character level.

  • Base Value refers to the value without factoring the effects of mercantile skill and NPC disposition and skill.
  • Max. Damage/Max. Armor refers to the damage/armor rating with 100 in the appropriate skill.


Contents

[edit] Armor of the Crusader

The Armor of the Crusader is the armor set obtained from the Knights of the Nine quest line.

Each piece has an enchantment and in addition grants an Ability or Spell while it is equipped.

There are light and heavy versions of the armor, which you get is related to which type of armor your character is most skilled with, heavy armor or light armor, similar to the Imperial Dragon Armor. Both versions have the same enchantment effects and appearance.

If you place the Relics of the Crusader on the Armor Stand upon removing the Relics they will be Re-Leveled to your current level, Repaired, Recharged, and will change to Light Armor or Heavy Armor from the previous version respective to your highest armor rating, be it Heavy or Light armor.

When wearing the full suit of the Armor of the Crusader you receive an additional ability of 5% Shield called Holy Aura, which also has a scripted effect called "Umaril's Bane", which allows you to survive Umaril's attacks (It is assumed he would otherwise one-hit kill the player, as is stated during the quest). (Full suit means all the armor pieces including the shield; weapon is optional. You can use a two handed weapon, but the shield must be selected.)

As this armor is imbued with the powers of the nine, doing any deeds that displease the nine will cause the armor to become unequipable until a pilgrimage is made to the wayshrines to make up for this. Upon completing any quest for the Thieves Guild or Dark Brotherhood, You will be stripped of all the relics of the crusader until your sins are forgiven(or you reload an earlier save point). The way to avoid this is to complete them before the Pilgrimage.

[edit] Heavy Armor

[edit] Helm of the Crusader

When equipped, the Helm of the Crusader imbues the player with the "Serene Beauty" lesser power, which Calms on touch up to 100 levels for 10 seconds.

Level Base Value Weight Base Armor Health Enchantments Armor ID
1-6 2800 Image:GoldIcon.png 0 Image:WeightIcon.png 4 Image:ArmorIcon.png 300 Image:Health-icon.png Fortify Attribute: Personality 25 pts
Fortify Skill: Restoration 2 pts
xx000ECB*
7-10 2900 Image:GoldIcon.png 8 Image:WeightIcon.png 5 Image:ArmorIcon.png 600 Image:Health-icon.png Fortify Attribute: Personality 25 pts
Fortify Skill: Restoration 3 pts
xx000EC3*
11-15 3000 Image:GoldIcon.png 9 Image:WeightIcon.png 5.5 Image:ArmorIcon.png 900 Image:Health-icon.png Fortify Attribute: Personality 25 pts
Fortify Skill: Restoration 4 pts
xx000EBD*
16-20 3050 Image:GoldIcon.png 10.5 Image:WeightIcon.png 6 Image:ArmorIcon.png 1375 Image:Health-icon.png Fortify Attribute: Personality 25 pts
Fortify Skill: Restoration 5 pts
xx000EB7*
21+ 3200 Image:GoldIcon.png 12 Image:WeightIcon.png 7.5 Image:ArmorIcon.png 2000 Image:Health-icon.png Fortify Attribute: Personality 25 pts
Fortify Skill: Restoration 6 pts
xx000EB1*

[edit] Cuirass of the Crusader

Level Base Value Weight Base Armor Health Enchantments Armor ID
1-6 7050 Image:GoldIcon.png 30 Image:WeightIcon.png 10 Image:ArmorIcon.png 600 Image:Health-icon.png FortifyHealth 15 pts
Fortify Skill: Restoration 2 pts
Resist Normal Weapons 15%
xx000ECE*
7-10 7600 Image:GoldIcon.png 40 Image:WeightIcon.png 12.5 Image:ArmorIcon.png 1200 Image:Health-icon.png Fortify Health 18 pts
Fortify Skill: Restoration 3 pts
Resist Normal Weapons 15%
xx000EC6*
11-15 8150 Image:GoldIcon.png 45 Image:WeightIcon.png 13.75 Image:ArmorIcon.png 1800 Image:Health-icon.png Fortify Health 21 pts
Fortify Skill: Restoration 4 pts
Resist Normal Weapons 15%
xx000EC0*
16-20 8700 Image:GoldIcon.png 52.8 Image:WeightIcon.png 15 Image:ArmorIcon.png 2700 Image:Health-icon.png Fortify Health 24 pts
Fortify Skill: Restoration 5 pts
Resist Normal Weapons 15%
xx000EBA*
21+ 9250 Image:GoldIcon.png 60 Image:WeightIcon.png 18.75 Image:ArmorIcon.png 4000 Image:Health-icon.png Fortify Health 27 pts
Fortify Skill: Restoration 6 pts
Resist Normal Weapons 15%
xx000EB4*

[edit] Gauntlets of the Crusader

When equipped, the Gauntlets of the Crusader imbues the player with the "Merciful Touch" lesser power, which Heals on touch 50 points.

Level Base Value Weight Base Armor Health Enchantments Armor ID
1-6 1350 Image:GoldIcon.png 6 Image:WeightIcon.png 4 Image:ArmorIcon.png 300 Image:Health-icon.png Fortify Skill: Restoration 5 pts
Resist Disease 50%
xx000ECD*
7-10 1450 Image:GoldIcon.png 8 Image:WeightIcon.png 5 Image:ArmorIcon.png 600 Image:Health-icon.png Fortify Skill: Restoration 6 pts
Resist Disease 50%
xx000EC5*
11-15 1550 Image:GoldIcon.png 9 Image:WeightIcon.png 5.5 Image:ArmorIcon.png 900 Image:Health-icon.png Fortify Skill: Restoration 7 pts
Resist Disease 50%
xx000ECF*
16-20 1650 Image:GoldIcon.png 10.5 Image:WeightIcon.png 6 Image:ArmorIcon.png 1375 Image:Health-icon.png Fortify Skill: Restoration 8 pts
Resist Disease 50%
xx000EC9*
21+ 1750 Image:GoldIcon.png 12 Image:WeightIcon.png 7.5 Image:ArmorIcon.png 2000 Image:Health-icon.png Fortify Skill: Restoration 9 pts
Resist Disease 50%
xx000EC3*

[edit] Boots of the Crusader

When equipped, the Boots of the Crusader imbues the player with the "Woodland Grace" ability, which allows you to access the Mace of the Crusader in the quest. It also allows you to travel through the wilderness without creatures (except mud crabs) attacking you. However, you may still be attacked if you are riding a horse.

Level Base Value Weight Base Armor Health Enchantments Armor ID
1-6 300 Image:GoldIcon.png 9 Image:WeightIcon.png 4 Image:ArmorIcon.png 300 Image:Health-icon.png Fortify Skill: Restoration 2 pts xx000ECF*
7-10 400 Image:GoldIcon.png 12 Image:WeightIcon.png 5 Image:ArmorIcon.png 800 Image:Health-icon.png Fortify Skill: Restoration 3 pts xx000EC7*
11-15 450 Image:GoldIcon.png 13.5 Image:WeightIcon.png 5.5 Image:ArmorIcon.png 900 Image:Health-icon.png Fortify Skill: Restoration 4 pts xx000EC1*
16-20 550 Image:GoldIcon.png 15.75 Image:WeightIcon.png 6 Image:ArmorIcon.png 375 Image:Health-icon.png Fortify Skill: Restoration 5 pts xx000ECB*
21+ 700 Image:GoldIcon.png 18 Image:WeightIcon.png 7.5 Image:ArmorIcon.png 1650 Image:Health-icon.png Fortify Skill: Restoration 6 pts xx000EC5*

[edit] Greaves of the Crusader

When equipped, the Greaves of the Crusader imbues the player with the "Blessing of the Eight" lesser power, which Shields others on touch 20% for 60 seconds.

Level Base Value Weight Base Armor Health Enchantments Armor ID
1-6 800 Image:GoldIcon.png 18 Image:WeightIcon.png 6 Image:ArmorIcon.png 450 Image:Health-icon.png Fortify Skill: Restoration 2 pts
Fortify Skill: Destruction 5 pts
xx000ECC*
7-10 1000 Image:GoldIcon.png 24 Image:WeightIcon.png 7.5 Image:ArmorIcon.png 600 Image:Health-icon.png Fortify Skill: Restoration 3 pts
Fortify Skill: Destruction 6 pts
xx000EC4*
11-15 1200 Image:GoldIcon.png 27 Image:WeightIcon.png 8.25 Image:ArmorIcon.png 1350 Image:Health-icon.png Fortify Skill: Restoration 4 pts
Fortify Skill: Destruction 7 pts
xx000EBE*
16-20 1400 Image:GoldIcon.png 31.5 Image:WeightIcon.png 9 Image:ArmorIcon.png 2125 Image:Health-icon.png Fortify Skill: Restoration 5 pts
Fortify Skill: Destruction 8 pts
xx000EB8*
21+ 1600 Image:GoldIcon.png 36 Image:WeightIcon.png 11 Image:ArmorIcon.png 3025 Image:Health-icon.png Fortify Skill: Restoration 6 pts
Fortify Skill: Destruction 9 pts
xx000EB2*

[edit] Shield of the Crusader

Level Base Value Weight Base Armor Health Enchantments Armor ID
1-6 4100 Image:GoldIcon.png 12 Image:WeightIcon.png 12 Image:ArmorIcon.png 450 Image:Health-icon.png Reflect Spell 10% xx000ECA*
7-10 4900 Image:GoldIcon.png 16 Image:WeightIcon.png 15 Image:ArmorIcon.png 900 Image:Health-icon.png Reflect Spell 12% xx000EC2*
11-15 5700 Image:GoldIcon.png 18 Image:WeightIcon.png 16.5 Image:ArmorIcon.png 1350 Image:Health-icon.png Reflect Spell 14% xx000EBC*
16-20 6500 Image:GoldIcon.png 31.5 Image:WeightIcon.png 21 Image:ArmorIcon.png 2200 Image:Health-icon.png Reflect Spell 16% xx000EB6*
21+ 7300 Image:GoldIcon.png 24 Image:WeightIcon.png 22.5 Image:ArmorIcon.png 3025 Image:Health-icon.png Reflect Spell 18% xx000EB0*

[edit] Light Armor

[edit] Helm of the Crusader

When equipped, the Helm of the Crusader imbues the player with the "Serene Beauty" lesser power, which Calms on touch up to 100 levels for 10 seconds.

Level Base Value Weight Base Armor Health Enchantments Armor ID
1-6 2800 Image:GoldIcon.png 7 Image:WeightIcon.png 2.5 Image:ArmorIcon.png 160 Image:Health-icon.png Fortify Attribute: Personality 25 pts
Fortify Skill: Restoration 2 pts
xx000ECB*
7-10 2900 Image:GoldIcon.png 1.8 Image:WeightIcon.png 3 Image:ArmorIcon.png 205 Image:Health-icon.png Fortify Attribute: Personality 25 pts
Fortify Skill: Restoration 3 pts
xx000EC3*
11-15 3000 Image:GoldIcon.png 2.2 Image:WeightIcon.png 3.5 Image:ArmorIcon.png 375 Image:Health-icon.png Fortify Attribute: Personality 25 pts
Fortify Skill: Restoration 4 pts
xx000EBD*
16-20 3100 Image:GoldIcon.png 2.6 Image:WeightIcon.png 4 Image:ArmorIcon.png 660 Image:Health-icon.png Fortify Attribute: Personality 25 pts
Fortify Skill: Restoration 5 pts
xx000EB7*
21+ 3200 Image:GoldIcon.png 3 Image:WeightIcon.png 5 Image:ArmorIcon.png 1375 Image:Health-icon.png Fortify Attribute: Personality 25 pts
Fortify Skill: Restoration 6 pts
xx000EB1*

[edit] Cuirass of the Crusader

For some reason, obtaining the cuirass light armor version between levels 1-6 will give you a cuirass with a weight of 35, while the obtaining it in later levels have much less weight than that. This may be a bug.
Level Base Value Weight Base Armor Health Enchantments Armor ID
1-6 7050 Image:GoldIcon.png 35 Image:WeightIcon.png 6.25 Image:ArmorIcon.png 320 Image:Health-icon.png Fortify Health 15 pts
Fortify Skill: Restoration 2 pts
Resist Normal Weapons 15%
xx000EAE*
7-10 7600 Image:GoldIcon.png 9 Image:WeightIcon.png 8 Image:ArmorIcon.png 305 Image:Health-icon.png Fortify Health 18 pts
Fortify Skill: Restoration 3 pts
Resist Normal Weapons 15%
xx000EA8*
11-15 8150 Image:GoldIcon.png 11 Image:WeightIcon.png 8.75 Image:ArmorIcon.png 720 Image:Health-icon.png Fortify Health 21 pts
Fortify Skill: Restoration 4 pts
Resist Normal Weapons 15%
xx000EA2*
16-20 8700 Image:GoldIcon.png 13 Image:WeightIcon.png 10 Image:ArmorIcon.png 2700 Image:Health-icon.png Fortify Health 24 pts
Fortify Skill: Restoration 5 pts
Resist Normal Weapons 15%
xx000E9C*
21+ 9250 Image:GoldIcon.png 15 Image:WeightIcon.png 12.5 Image:ArmorIcon.png 4000 Image:Health-icon.png Fortify Health 27 pts
Fortify Skill: Restoration 6 pts
Resist Normal Weapons 15%
xx000E96*

[edit] Gauntlets of the Crusader

When equipped, the Gauntlets of the Crusader imbues the player with the "Merciful Touch" lesser power, which Heals on touch 50 points.

Level Base Value Weight Base Armor Health Enchantments Armor ID
1-6 1350 Image:GoldIcon.png 1.5 Image:WeightIcon.png 2.5 Image:ArmorIcon.png 160 Image:Health-icon.png Fortify Skill: Restoration 5 pts
Resist Disease 50%
xx000EAD*
7-10 1450 Image:GoldIcon.png 1.8 Image:WeightIcon.png 3 Image:ArmorIcon.png 205 Image:Health-icon.png Fortify Skill: Restoration 6 pts
Resist Disease 50%
xx000EA7*
11-15 1550 Image:GoldIcon.png 2.2 Image:WeightIcon.png 3.5 Image:ArmorIcon.png 360 Image:Health-icon.png Fortify Skill: Restoration 7 pts
Resist Disease 50%
xx000EA1*
16-20 1650 Image:GoldIcon.png 2.6 Image:WeightIcon.png 4 Image:ArmorIcon.png 660 Image:Health-icon.png Fortify Skill: Restoration 8 pts
Resist Disease 50%
xx000E9B*
21+ 1750 Image:GoldIcon.png 3 Image:WeightIcon.png 5 Image:ArmorIcon.png 1000 Image:Health-icon.png Fortify Skill: Restoration 9 pts
Resist Disease 50%
xx000E95*

[edit] Boots of the Crusader

When equipped, the Boots of the Crusader imbues the player with the "Woodland Grace" ability, which allows you to access the Mace of the Crusader in the quest. It also allows you to travel through the wilderness without creatures (except mud crabs) attacking you. However, you may still be attacked if you are riding a horse.

Level Base Value Weight Base Armor Health Enchantments Armor ID
1-6 300 Image:GoldIcon.png 1.5 Image:WeightIcon.png 2.5 Image:ArmorIcon.png 160 Image:Health-icon.png Fortify Skill: Restoration 2 pts xx000EAF*
7-10 400 Image:GoldIcon.png 2 Image:WeightIcon.png 3 Image:ArmorIcon.png 205 Image:Health-icon.png Fortify Skill: Restoration 3 pts xx000EA9*
11-15 500 Image:GoldIcon.png 3.3 Image:WeightIcon.png 3.5 Image:ArmorIcon.png 360 Image:Health-icon.png Fortify Skill: Restoration 4 pts xx000EA3*
16-20 600 Image:GoldIcon.png 3.9 Image:WeightIcon.png 4 Image:ArmorIcon.png 660 Image:Health-icon.png Fortify Skill: Restoration 5 pts xx000E9D*
21+ 700 Image:GoldIcon.png 4.5 Image:WeightIcon.png 5 Image:ArmorIcon.png 975 Image:Health-icon.png Fortify Skill: Restoration 6 pts xx000E97*

[edit] Greaves of the Crusader

When equipped, the Greaves of the Crusader imbues the player with the "Blessing of the Eight" lesser power, which Shields others on touch 20% for 60 seconds.

Note: There appears to be a bug with the Greaves of the Crusader for levels 16-20 where they possess the enchantment for the Cuirass of the Crusader for the same level. This does not occur for the heavy version of the Greaves.
Level Base Value Weight Base Armor Health Enchantments Armor ID
1-6 800 Image:GoldIcon.png 4.5 Image:WeightIcon.png 3.75 Image:ArmorIcon.png 240 Image:Health-icon.png Fortify Skill: Restoration 2 pts
Fortify Skill: Destruction 5 pts
xx000EAC*
7-10 1000 Image:GoldIcon.png 5.4 Image:WeightIcon.png 4 Image:ArmorIcon.png 300 Image:Health-icon.png Fortify Skill: Restoration 3 pts
Fortify Skill: Destruction 6 pts
xx000EA6*
11-15 1200 Image:GoldIcon.png 6.6 Image:WeightIcon.png 5.25 Image:ArmorIcon.png 360 Image:Health-icon.png Fortify Skill: Restoration 4 pts
Fortify Skill: Destruction 7 pts
xx000EA0*
16-20 8700 Image:GoldIcon.png 7.8 Image:WeightIcon.png 6 Image:ArmorIcon.png 990 Image:Health-icon.png Fortify Health 24 pts
Fortify Restoration 5 pts
Resist Normal Weapons 15%
xx000E9A*
21+ 1600 Image:GoldIcon.png 9 Image:WeightIcon.png 7.5 Image:ArmorIcon.png 1000 Image:Health-icon.png Fortify Skill: Restoration 6 pts
Fortify Skill: Destruction 9 pts
xx000E94*

[edit] Shield of the Crusader

Level Base Value Weight Base Armor Health Enchantments Armor ID
1-6 4100 Image:GoldIcon.png 3 Image:WeightIcon.png 7.5 Image:ArmorIcon.png 240 Image:Health-icon.png Reflect Spell 10% xx000EAA*
7-10 4900 Image:GoldIcon.png 3.6 Image:WeightIcon.png 9 Image:ArmorIcon.png 300 Image:Health-icon.png Reflect Spell 12% xx000EA4*
11-15 5700 Image:GoldIcon.png 4.4 Image:WeightIcon.png 10.5 Image:ArmorIcon.png 510 Image:Health-icon.png Reflect Spell 14% xx000E9E*
16-20 6500 Image:GoldIcon.png 5.2 Image:WeightIcon.png 12 Image:ArmorIcon.png 990 Image:Health-icon.png Reflect Spell 16% xx000E98*
21+ 7300 Image:GoldIcon.png 6 Image:WeightIcon.png 15 Image:ArmorIcon.png 1500 Image:Health-icon.png Reflect Spell 18% xx000E92*

[edit] Weapons of the Crusader

The Weapons of the Crusader are the sword and mace obtained from the quest line. The weapons can be recharged by placing them on the armor stand in the Priory of the Nine.

[edit] Sword of the Crusader

When equipped, the Sword of the Crusader imbues the player with the "Crusader's Arm" enchantment, which fortifies the blade skill by 10 points.

Note: There are two IDs for five of the leveled swords, the second one of the ID of the sword is the cursed weapon you initially pick up.
Level Base Value Weight Base Damage Health Enchantments Charge # of Uses Weapon ID
1-4 167 Image:GoldIcon.png 23 Image:WeightIcon.png 13 Image:DamageIcon.png 250 Image:Health-icon.png Fire Damage 2 pts for 2 secs
Damage Magicka 7 pts
300 Image:MagickaIcon.png 50 xx000F30*
xx000F47*
5-6 327 Image:GoldIcon.png 27 Image:WeightIcon.png 15 Image:DamageIcon.png 300 Image:Health-icon.png Fire Damage 4 pts for 2 secs
Damage Magicka 15 pts
500 Image:MagickaIcon.png 83 xx000F31*
7-9 502 Image:GoldIcon.png 31 Image:WeightIcon.png 17 Image:DamageIcon.png 375 Image:Health-icon.png Fire Damage 6 pts for 2 secs
Damage Magicka 20 pts
750 Image:MagickaIcon.png 125 xx000F43*
xx000F46*
10-12 824 Image:GoldIcon.png 35 Image:WeightIcon.png 19 Image:DamageIcon.png 450 Image:Health-icon.png Fire Damage 8 pts for 2 secs
Damage Magicka 25 pts
1000 Image:MagickaIcon.png 90 xx000F3F*
xx000F45*
13-16 1347 Image:GoldIcon.png 39 Image:WeightIcon.png 21 Image:DamageIcon.png 550 Image:Health-icon.png Fire Damage 10 pts for 2 secs
Damage Magicka 30 pts
1250 Image:MagickaIcon.png 69 xx000F3E*
17-20 2309 Image:GoldIcon.png 38 Image:WeightIcon.png 23 Image:DamageIcon.png 650 Image:Health-icon.png Fire Damage 12 pts for 2 secs
Damage Magicka 25 pts
1500 Image:MagickaIcon.png 62 xx000F3D*
xx000F44*
21+ 3912 Image:GoldIcon.png 47 Image:WeightIcon.png 25 Image:DamageIcon.png 750 Image:Health-icon.png Fire Damage 14 pts for 2 secs
Damage Magicka 40 pts
2000 Image:MagickaIcon.png 62 xx000F4A*
xx000F49*
Weapon Reach: 1.00
Weapon Speed: 1.00
  • Base Value refers to the value without factoring the effects of mercantile skill or NPC disposition.
  • Base Damage refers to the base damage rating without factoring the effects of the appropriate blade or blunt skill, or the condition of the weapon.

[edit] Mace of the Crusader

When equipped, the Mace of the Crusader imbues the player with the "Crusader's Arm" enchantment, which fortifies the blunt skill by 10 points.

Level Base Value Weight Base Damage Health Enchantments Charge # of Uses Weapon ID
1-4 161 Image:GoldIcon.png 18 Image:WeightIcon.png 12 Image:DamageIcon.png 250 Image:Health-icon.png Fire Damage 2 pts for 2 secs
Turn Undead up to level 1 for 5 secs
300 Image:MagickaIcon.png 100 xx000F32*
5-6 273 Image:GoldIcon.png 22 Image:WeightIcon.png 15 Image:DamageIcon.png 300 Image:Health-icon.png Fire Damage 4 pts for 2 secs
Turn Undead up to level 3 for 5 secs
500 Image:MagickaIcon.png 62 xx000F33*
7-9 485 Image:GoldIcon.png 26 Image:WeightIcon.png 17 Image:DamageIcon.png 375 Image:Health-icon.png Fire Damage 6 pts for 2 secs
Turn Undead up to level 5 for 5 secs
750 Image:MagickaIcon.png 53 xx000F42*
10-12 788 Image:GoldIcon.png 30 Image:WeightIcon.png 19 Image:DamageIcon.png 450 Image:Health-icon.png Fire Damage 8 pts for 2 secs
Turn Undead up to level 7 for 5 secs
1000 Image:MagickaIcon.png 47 xx000F41*
13-16 1261 Image:GoldIcon.png 34 Image:WeightIcon.png 21 Image:DamageIcon.png 550 Image:Health-icon.png Fire Damage 10 pts for 2 secs
Turn Undead up to level 9 for 5 secs
1250 Image:MagickaIcon.png 44 xx000F40*
17-20 2114 Image:GoldIcon.png 38 Image:WeightIcon.png 23 Image:DamageIcon.png 650 Image:Health-icon.png Fire Damage 12 pts for 2 secs
Turn Undead up to level 14 for 5 secs
1500 Image:MagickaIcon.png 41 xx000F48*
21+ 4017 Image:GoldIcon.png 42 Image:WeightIcon.png 25 Image:DamageIcon.png 750 Image:Health-icon.png Fire Damage 14 pts for 2 secs
Turn Undead up to level 17 for 5 secs
2000 Image:MagickaIcon.png 46 xx000F4B*
Weapon Reach: 1.00
Weapon Speed: 0.90
  • Base Value refers to the value without factoring the effects of mercantile skill or NPC disposition.
  • Base Damage refers to the base damage rating without factoring the effects of the appropriate blade or blunt skill, or the condition of the weapon.
The following information has been taken from UESP:

In-Game Formid: The pages on individual mods often contain Object IDs for items or spells. In all cases, the first two digits of the Object ID are listed as "xx" because the first two digits are variable, depending upon the number of mods you have installed and the order in which they were loaded. If the mod in question is the first (or only) mod you are loading, the first two digits will be "01", for the second mod "02", etc.