Bravil
From the OblivioWiki – your guide to everything Oblivion
| Bravil, Cyrodiil | |
| Panoramic view of Bravil | |
| Seal | |
| Location | |
| Full map of Bravil (click for larger) | |
| Government | |
| Province | Cyrodiil |
| Region | Nibenay Valley |
| Governor | Count Regulus Terentius |
Bravil is located in southern Cyrodiil on a small peninsula at the mouth of the Larius River as it empties into Niben Bay. From the look of the buildings and its architecture, it appears that Bravil's populace is one of the less wealthy of Cyrodiil. It also might be high in crime rate, as there is a skooma den within the walls of the city.
Bravil is a city built quite oddly. To get from one end of the city to the other, you have to cross two bridges. Also, the houses in the city are built on top of one another. The houses are generally one story, and much smaller than the houses in all other cities, except the Imperial City Waterfront.
Contents |
[edit] Points of Interest
- A Warlock's Luck – Sells alchemical ingredients, scrolls, and spells
- Castle Bravil
- Bravil Fighters Guild
- Bravil Mages Guild
- Great Chapel of Mara
- House for Sale – A small shack for sale for 4000 gold
- Silverhome on the Water – Lodging
- Skooma Den
- The Archer's Paradox – Sells bows and arrows; repairs equipment
- The Fair Deal – General goods store and furnishings for your house
- The Lonely Suitor Lodge – Lodging
- The Lucky Old Lady – A unique statue that bestows luck in the center of town
[edit] People's Homes
- Andragil's House
- Aleron Loche's House
- Carandial's House
- City Swimmer's House
- Dro'shanji's House
- Henantier's House – Part of the quest Through a Nightmare, Darkly
- Luciana Galena's House – Home of a Thieves Guild fence
- Ranaline's House
- S'krivva's House – Home of S'krivva, a Thieves Guild quest giver
- Ungolim's House
- Varon Vamori's House
[edit] Quests
Quests which start in Bravil.
[edit] Glitches
If you are high enough in acrobatics, you can jump over the wall of the city (by going over the second flight of stairs, jumping onto the balcony (higher level) at the side of the fighter's guild, onto the wooden beams on the shop and onto and over the wall. Doing this, there is little water, and the further you go from Bravil the less ground you will see, however you can still chart things on the in-game map, just not see them. As you approach any other city or building, they will disappear before you get near them. To get back to normal all you need to do is fast travel to any location. This can also be done in Anvil, Cheydinhal and Bruma.
| Cities | Anvil • Bravil • Bruma • Cheydinhal • Chorrol • Imperial City • Kvatch • Leyawiin • Skingrad |
| General | Ayleid (Elven) Ruin • Camp • Cave • Fort Ruin • Mine • Landmark • Settlement • Stable • Tavern |
| Special | Daedric Shrine • Doomstone • Oblivion Gate • Rune Stone • Wayshrine |
| Regions | Blackwood • City Isle • Colovian Highlands • Gold Coast • Great Forest • Heartlands • Jerall Mountains • Nibenay Basin • Nibenay Valley • Valus Mountains • Waterfront • West Weald |
| Shivering Isles | Regions: The Fringe • Mania • Dementia Cities • Camps • Caves • Fort Ruins • Landmarks • Settlements |
