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Thieves Guild

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The Thieves Guild is a joinable guild where those practicing stealth arts may collaborate with each other. There are only three rules of the guild:

  1. Never steal from another member of the guild
  2. Never kill anyone on the job. This is not the Dark Brotherhood. Animals and monsters can be slain if necessary
  3. Don’t steal from the poor. The peasants and beggars are under the personal protection of the Gray Fox, particularly on the Waterfront.

[edit] Finding the Guild

For the main article, see Finding the Thieves Guild

There are four methods of joining the guild.

  • One method is by being thrown in jail for a nonviolent crime (or perhaps just committing nonviolent crimes). Once you have done so, someone will approach you the next time you rest with a message from the Gray Fox, grandmaster of the guild. Upon reading this message, you will be given the Finding the Thieves Guild quest.
  • The second method is by reading a "Wanted" poster of Gray Fox within Imperial City. Once you do this, you can arrange a meeting by asking beggars when you get their disposition high enough. Giving them 1 coin at a time may be more efficient than the usual bribe option to raise disposition, because for each coin you raise the disposition by 1.
  • The third method is to talk with the beggars in various cities about Gray Fox. At first they will be hesitant to admit even that Gray Fox exists, but if their disposition towards you is high enough, and you mention that you wish to work for Gray Fox, you will be given the Finding the Thieves Guild quest.
  • Or one can simply wait around the waterfront where Armand Christophe waits with his torch around midnight and simply talk to Amusei, Methredhel and Armand until they trigger the challenge.
  • You can also raise your disposition with Armand and the Join Thieves Guild option will show up in the dialogue.
  • There is also an Argonian in Anvil named City Swimmer who tells you to go to the garden at midnight for answers.

[edit] Ranks, requirements and guild perks

Image:TG-Pickpocket.jpg Image:TG-Footpad.jpg Image:TG-Bandit.jpg Image:TG-Prowler.jpg Image:TG-Catburglar.jpg Image:TG-Shadowfoot.jpg Image:TG-MasterThief.jpg Image:TG-GrayFox.jpg
Pickpocket Footpad Bandit Prowler Cat Burglar Shadowfoot Master Thief Guildmaster


[edit] Quests

[edit] From Armand Christophe in Imperial City

[edit] From S'krivva in Bravil

[edit] From the Gray Fox

Via his messengers, Methredhel and Amusei, or other possibly from any Guild leader

[edit] Key People

[edit] Doyen

The Doyen are the hands and eyes of the guildmaster, Gray Fox.

[edit] Beggars

When you cant find information out for a Thieves Guild quest then most beggars in every city are willing to help for a little coin or two as they are well protected by the Gray Fox.

[edit] Fences

Fences are the people to whom you can sell stolen ("hot") property. Stolen property has a red hand over the item.

The fences are in order of availability as you progress through the Guild:

[edit] Members by city

Beggars are not full Thieves Guild members per se, but they are under the protection of the Gray Fox and often offer assistance for quests for a little gold. If famous enough they will give you the information for free.

[edit] Books related to the Thieves Guild