Horse
From the OblivioWiki – your guide to everything Oblivion
A horse is a mount and type of transportation. A character cannot fight while on a horse and must dismount to do so. Some types of creatures will often choose to ignore you and attack your horse instead if the horse is nearby. Unless one is careful, horses may be lost to such foes on a regular basis. It is also notable that one can climb almost any slope while on a horse, by zigzagging left and right as you go up while jumping.
Horses are very poor at swimming. Horses cannot jump while standing still, however they are able to jump while galloping. The last horse you got on will fast travel with you, including the unicorn. Horses tend to fight back if attacked first, except Shadowmere who attacks without waiting to get attacked first. With high enough speed and athletics, it's possible to outrun any horse. It is believed that anyone with over 60 speed is faster than the black horse. There are also thoughts that Shadowmere is faster than even black horses, at ~70 speed.
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[edit] Obtaining a horse
Horses can be purchased at stables outside major cities-except for the Imperial City, which has a stables, but no horses can be purchased there. Also note that if you bring the Amulet of Kings to Weynon Priory as part of the main quest one of the monks there (Prior Maborel) will offer to lend you his horse, free of charge. When you complete the Knights of the Nine questline, and restore the priory, a Chesnut Horse and a Bay Horse become available at the stables.
You are allowed to own only one horse from each stable, so the maximum you can own at any one time is seven plus Shadowmere. If a horse dies you can purchase a new one at that horses stable of origin.
There are several breeds, each with differing abilities.
Not counting the unicorn, there are five types of horses in Oblivion:
- Paint Horse – Hardy and a good choice for anyone needing a reliable mount at a reasonable price.
- Wildeye Stables, Bruma. 500
.
- Five Riders Stables, Leyawiin. 500
.
- You get Prior Maborel's Paint Horse if you proceed in the Main Quest to the point where the Prior is killed at Weynon Priory. You can also get it by talking to him after talking to Jauffre.
- Wildeye Stables, Bruma. 500
- Bay Horse – Faster and more expensive than the Paint Horse, but has less health than the Paint.
- Bay Roan Stables, Bravil. 1000
.
- Grateful Pass Stables, Skingrad. 1000
.
- Bay Roan Stables, Bravil. 1000
- Chestnut Horse – Faster than the Bay and Paint Horses, but has the lowest health of all other horses.
- North Country Stables, Chorrol. 2500
.
- North Country Stables, Chorrol. 2500
- White Horse – Just as fast as the Chesnut Horse, and far sturdier.
- Horse Whisperer Stables, Anvil. 4000
.
- Horse Whisperer Stables, Anvil. 4000
- Black Horse – Fastest horse in the game, but not as sturdy as the white.
- Black Waterside Stables, Cheydinhal. 5000
.
- Complete part of the Dark Brotherhood quest line, and you will receive the black horse Shadowmere for free. Shadowmere cannot be killed, only knocked unconscious (just like quest NPCs).
- Black Waterside Stables, Cheydinhal. 5000
[edit] Horse Armor
Horses are hardy and tough, but can be killed. In early April 2006, Bethesda Softworks released an official mod that allows horses to wear armor. It is $1.99 on the PC and 200 points on the Xbox 360. The Horse Armor pack is incompatible with other horse armor modifications.
[edit] Wayshrine Blessings
Horses can be blessed at wayshrines by riding them on top of a wayshrine altar, dismounting, then activating the altar.
[edit] General horse stats
[edit] Drops
- None
[edit] Strengths
- None
[edit] Weaknesses
- Normal
[edit] Damage types
- Physical
[edit] Soul level
- Lesser (300)
[edit] Quest
- Unknown
[edit] Subtypes
- Bay Horse
- Black Horse
- Blossom
- Chestnut Horse
- Imperial Legion Horse
- Paint Horse
- Prior Maborel's Paint Horse
- Shadowmere
- Unicorn
- Weynon Priory Horse
- White Horse
- Wild Bay Horse
- Wild Chestnut Horse
- Wild Paint Horse
[edit] Notes
If you lose (cannot find) your horse, all you need do is fast travel to where you are and your horse will appear either beside you or at the local stable.
"Your horse" means the last horse that you mounted. Any of your other horses will have made their way back to their stable of origin, but remain as your horse.
Always check that it is your horse you are mounting, else you will get charged with horse theft.
If you kill an annoying horse at the gate of a city it will respawn. Take care that you have the 'open gate' symbol and not the 'mount horse' symbol when you click.
| Animals | Bear • Boar • Deer • Dog • Horse • Mountain Lion • Mud Crab • Rat • Sheep • Slaughterfish • Unicorn • Wolf |
| Monsters | Goblin • Imp • Land Dreugh • Minotaur • Ogre • Spriggan • Troll • Will-o-the-Wisp |
| Daedra | Clannfear • Daedroth • Flame Atronach • Frost Atronach • Scamp • Spider Daedra • Storm Atronach • Xivilai |
| Undead | Ghost • Lich • Skeleton • Wraith • Zombie |
| Shivering Isles | Baliwog • Elytra • Flesh Atronach • Gnarl • Grummite • Hunger • Scalon • Shambles • Skinned Hound |
