Shadowmere
From the OblivioWiki – your guide to everything Oblivion
Shadowmere is a dark purple-tinted Black Horse with glowing red eyes. Once belonging to Lucien Lachance of the Dark Brotherhood, Shadowmere is passed onto you after completion of The Purification quest. Shadowmere is aggressive, and cannot be killed; she can only be knocked unconscious. She is also one of the fastest horses, and can climb hills the player could normally not.
If she is knocked out, she will get up after a short while (~30 secs). If you leave her behind and decide to carry on on your own, you will be able to find her again back at Fort Farragut. Should you not find her at Fort Farragut on the PC version you can use the console (~ on keyboard) and type "player.MoveTo 32BF5" This will move you to Shadowmere, which helps when it would take weeks for Shadowmere to get to Fort Farragut. She can also be armored if you have downloaded the official mod from Bethesda, but she loses her Essential NPC Status.
Due to Shadowmere's inability to be killed, and her aggression towards anyone attacking you, she can be a valuable ally in a fight in the wilderness. Her attack is of moderate strength and if anything, she can distract the enemy for you.
[edit] Notes
- Exploit: Shadowmere can also be used in an unusual exploit to carry an infinite amount of items. Simply knock out Shadowmere and quickly put the items you want stored on her corpse. To get the items back, knock Shadowmere out again.
- Glitch-under-testing: Shadowmere seems to have a weird code in it that could devastate anyone who punches it bare-handed or attacking Shadowmere with a weapon directly causes majority of Guild's the player is in suddenly say that the player has been caught stealing, assulting or breaking a tenet of the Guild. In some rare cases, mounting onto shadowmere can break the tenet of stealing from a fellow guild member.
Glitch maybe with the horses in general. This was experienced with a Chorrol or Cheydinhal horse just north of Memorial Mine, no Cowl of Nocturnal, after leaving cave. Sword was equipped. Barred from the Fighters' Guild, Mage's Guild and Thieves Guild.
Also experienced the glitch when trying to attack a flame atronach in front of first oblivion gate. May have accidentally hit Shadowmere and was barred from Mage's and Thieves Guild, I believe.
Another glitch that may be encountered is that when you try to mount Shadowmere the game will stop for a second and you will be somewhere seemingly glitched underground. You can exit by fast traveling, and when you do you will be riding Shadowmere.
If health potions are put inside of Shadowmere's inventory, she will use them after she is at full health, if you physically hurt her. I have put about 100 health potions in her before and she has used all of them when I tried to kill her to use her inventory.
You can also cast spells on Shadowmere ( Which may be on all horses). So far the speed is the best, cast 100 pt of speed on her. It is too much for her, she will get hurt from fall damage alot. Tried 100 pt of acrobatics/agility to help with this, to no avail. Took down to 50 pts of speed, still almost too much.
