Staff
From the OblivioWiki – your guide to everything Oblivion
Unlike in The Elder Scrolls III: Morrowind, Staves are not melee weapons, but rather are magical weapons that are usually imbued with a magical attack, such as hurling out fireballs. You cannot execute sneak attacks with them. They can usually be found on conjurers and other magic-using enemies. If you participate in the later level Mages' Guild Quests you will end up picking up a lot of these off of necromancers you have slain.
As a general rule, staves weigh 10
. This applies to almost every staff except for the unique staves. The unique staves may vary in weight, some being heavier, others being lighter.
You are also able to create your personal staff upon gaining access to the Arcane University. The enchantment on it is leveled. You may buy staves in the Imperial City Market District from Rindir's Staffs.
Staves sold at Rindir's Staffs:
| Weapon | Weapon Type | Weight | Effects |
| Apotheosis | Staff | 10 | |
| Lesser Staff of Telekinesis | Staff | 10 | 10 ft. Telekinesis for 20 secs. |
| Staff of Fire | Staff | 10 | 80 pts. Fire damage on Target |
| Staff of Light | Staff | 10 | 40 ft. Light for 60 secs. |
[edit] Other significant staves
- Staff of Worms – the King of Worms', Mannimarco's Staff (Reanimate bodies for 30 secs.)
- Wabbajack – transforms the target into another random creature
- Staff of Indarys – a staff with leveled effects.
- Hrormir's Icestaff – A staff reserved for the Arch-Mage.
- Sanguine Rose summons a random daedra
- Mankar camoran's staff shock damage and disintegrate armour.
