Template:Weapon
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| Base Value | Weight | Base Damage | Health | Speed | Reach | |||
|---|---|---|---|---|---|---|---|---|
| {{{value}}} | {{{weight}}} | {{{damage}}} | {{{health}}} | {{{speed}}} | {{{reach}}} | |||
| Weapon ID: {{{ID}}} | ||||||||
- Base Value refers to the value without factoring the effects of mercantile skill or NPC disposition.
- Base Damage refers to the base damage rating without factoring the effects of the appropriate skill, attribute, or the condition of the weapon.
[edit] How to use this template
Note: This template is only used for non-enchanted weapons, such as the club or Rohssan's Antique Cutlass. For enchanted weapons, use Template:Ench-weapon. Using this template automatically categorizes that article into Category:Weapons. Simply start with:
{{weapon
|value =
|weight =
|damage =
|health =
|speed =
|reach =
|ID =
}}
and then fill in those spaces with the corresponding item that goes with there.
- {{{value}}} = Base Value (via Construction Set)
- {{{weight}}} = Weight
- {{{damage}}} = Base Damage (via CS)
- {{{health}}} = Health (via CS)
- {{{speed}}} = Weapon attack speed (via CS, or see attack speed)
- {{{reach}}} = Weapon reach (via CS, or see reach)
- {{{ID}}} = Weapon's ID (via CS)
So, for example, Rohssan's Antique Cutlass would like this:
{{weapon|
|value = 90
|weight = 25
|damage = 10
|health = 40
|speed = 1.0
|reach = 1.0
|ID = 0001C14B
}}
which results in this:
| Base Value | Weight | Base Damage | Health | Speed | Reach | |||
|---|---|---|---|---|---|---|---|---|
| 90 | 25 | 10 | 40 | 1.0 | 1.0 | |||
| Weapon ID: 0001C14B | ||||||||
- Base Value refers to the value without factoring the effects of mercantile skill or NPC disposition.
- Base Damage refers to the base damage rating without factoring the effects of the appropriate skill, attribute, or the condition of the weapon.
