Gaming
 
[Avfanatic]

Avfanatic 3,693 edits since January 29, 2007

3,693

From the OblivioWiki – your guide to everything Oblivion

av = Colorado Avalanche Hockey Club
+
fanatic = A fanatic is one who can't change his mind and won't change the subject. -Winston Churchill (1874 - 1965)
=
avfanatic


Contents

[edit] Oblivion

I play on the Xbox 360 with all current plug-ins and The Elder Scrolls IV: Shivering Isles.

[edit] Characters

I play multiple characters, each with a different focus plus a flagship character that takes advantage of all the knowledge I've gained from the others and is part of the Main Quest.

  • All my custom classes use Endurance and Luck as primary stats, becuase they are so damn useful. Maximizing endurance ASAP is my biggest min/max focus.

[edit] Wayne

Race: Nord
Birthsign: The Mage
Class: Woad Warrior (Combat - Block, Blunt, Alteration, Illusion, Mysticism, Mercantile, Sneak)
Weapon of choice: War Axe.
Home area: Bruma.
Quest focus: Flagship (Main Quest plus any/all others).

[edit] Vhaloryn

Race: Altmer
Birthsign: The Atronach
Class: Loremaster (Magic - Blade, Block, Alchemy, Conjuration, Mysticism, Light Armor, Marksman)
Weapon of choice: Longsword.
Home area: Skingrad.
Quest focus: Mages Guild.

[edit] Vorenus

Race: Imperial
Birthsign: The Ritual
Class: Legionairre (Combat - Blade, Block, Alteration, Destruction, Illusion, Sneak, Speechcraft)
Weapon of choice: Shortsword.
Home area: Imperial City.
Quest focus: Arena or Imperial City, travels the roads, Shivering Isles (Mania).

[edit] Pocojay

Race: Argonian
Birthsign: The Serpent
Class: Seeker (Combat - Block, Hand To Hand, Alchemy, Acrobatics, Mercantile, Security, Speechcraft)
Weapon of choice: Hand To Hand.
Home area: None.
Quest focus: Exploration, map markers.

Went for a Dr. Conners/Lizardman thing, vest and all, but lack of equipment really caught up to me at 8-10th. Just used for a full maps mostly.

[edit] Zarek

Race: Orc
Birthsign: The Thief
Class: Ravager (Combat - Armorer, Blunt, Hand To Hand, Destruction, Illusion, Mercantile, Sneak)
Weapon of choice: Warhammer.
Home area: Chorrol
Quest focus: Fighters Guild.

[edit] Faruq

Race: Khajiit
Birthsign: The Shadow
Class: Shadowspawn (Stealth - Block, Hand To Hand, Mysticism, Light Armor, Marksman, Mercantile, Security)
Weapon of choice: Dawnfang/Duskfang.
Home area: Bravil
Quest focus: Thieves Guild, Dunbarrow Cove, Shivering Isles (Dementia).

[edit] Zor

Race: Breton
Birthsign: The Lover
Class: Avenger (Stealth - Blade, Block, Alchemy, Illusion, Marksman, Mercantile, Security)
Weapon of choice: Dagger.
Home area: Cheydinhal
Quest focus: Anything assassin or revenge-related.

Assasins not surgical enough, maybe rethink...

[edit] Argosi

Race: Breton
Birthsign: The Apprentice
Class: Divine Knight (Combat - Block, Blunt, Alteration, Conjuration, Mysticism, Marksman, Speechcraft)
Weapon of choice: Mace.
Home area: Leyawiin / Priory of the Nine
Quest focus: Knightly quests including the Knights of the Nine.

Completed KotN at level 5 :| Maybe do Main Quest with a vow of poverty using only Divine Crusader panoply and weapons

[edit] Sativa

Race: Dunmer
Birthsign: The Lady
Class: Reaper (Stealth - Armorer, Blade, Alchemy, Illusion, Light Armor, Sneak, Speechcraft)
Weapon of choice: Claymore.
Home area: Deepscorn Hollow
Quest focus: Evil, Deepscorn Hollow, Shivering Isles side quests.

[edit] Alchemy

There is an alchemical hot spot east of Shadow's Rest Cavern. It's just north of the road at a small pond. There are a couple of plants of many species and a Nirnroot.

Another is south of the 'B' in County Bravil on either side of the Green Road, north of the wooden bridge.


[edit] Recipes