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Vampire

From the OblivioWiki – your guide to everything Oblivion

Vampires are humanoids afflicted with Vampirism. It is commonly believed that Molag Bal created the first vampires, though his method differs depending on who is telling the story. There are many different clans of Vampires all over Tamriel, though in Cyrodill, only one clan exists. Vampires on Nirn are not undead, though a vampire that feeds often can live for thousands of years, effectively cheating death.

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[edit] Behavior

Vampires are the result of the disease Porphyric Hemophilia, which can infect most humans and mer. An infected person has approximately three days to cure themselves, or they risk becoming a vampire themselves. Vampires on Tamriel exhibit many of the weaknesses assigned to their kind in oral traditions, including an aversion to sunlight, a potentially fatal reaction to garlic (only 1 known vampire), and an inability to gain nourishment through normal foodstuffs. Instead, vampires must find a living victim, usually another human, and feed on their blood at least once every few days.

Vampires are not strictly a race of themselves; rather, there are vampiric forms of nearly all other sentient races. A vampire's skin will be pale compared to living members of their race, due to the lack of circulation. Vampires also tend to develop red eyes (or white eyes in the case of Khajiit), and their canine teeth will sharpen into fangs. Vampiric humans are stronger and faster than living humans, though they also develop a weakness to fire. Overall, however, vampires that feed regularly can pass as living mortals indefinitely, as seen by Janus Hassildor, Count Skingrad.

[edit] Sub-types

The bulk of the vampires that are encountered across Cyrodiil are vampiric forms of some other character class. A vampire, upon undeath, maintains the class he or she had been as a living being. Vampires conform strictly to their class, as can be seen by their choices of weapons, magic, and armor in combat. Extremely old and powerful vampires may also mature into one of two unique vampiric classes, the Matriarch and Patriarch.

The following character classes have been spotted in the wild in vampiric form:

[edit] Generic Sub-Types

[edit] Vampire Patriarch and Matriarch

Vampire Matriarchs and Vampire Patriarchs are very strong vampires. As their name implies, they are the "mothers" and "fathers" of a band of vampires, similar to a Marauder Warlord. Being at a high position, they are very well equipped with the highest quality armor and weapons of your level. Use caution, they defend themselves well, and attack viciously. Like all vampires, they have a weakness to fire.

Matriarchs and Patriarchs can usually be found in caves, ayleid ruins, mines, or forts that contain nests of vampires, but not until the higher levels. You may also find a large concentration of Vampire Matriarchs in the official Mehrunes Razor mod during the Unearthing Mehrunes Razor quest. They will likely carry some good heavy armor and weapons compared to the player's level.

[edit] Other vampires

[edit] Playing a vampire

For more information on becoming and playing a vampire character, see Vampirism.

[edit] How to cure vampirism

  • If you've contracted the disease, such as after fighting a vampire and being bitten, you are given three days to cleanse yourself of Porphyric Hemophilia before you become a full-fledged vampire. You can cleanse yourself with any Cure Disease potion, spell or a mandrake root, or by visiting a chapel altar and praying at it.

For info on how to cure vampirism itself after the three days have passed, refer to the quest, Vampire Cure.

[edit] Locations

Vampires can be found in the following locations: