Wayshrine
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A wayshrine is a shrine to one of the Nine Divines, which bestows a blessing when used. These shrines to the Nine Gods are scattered throughout the land; look for open stone circles surrounded by pillars. If you are worthy and pray there you will receive a blessing. The blessing depends on the wayshrine, generally fortifying the attribute most closely related to the Divine which the shrine honors. Once a Wayshrine of a Divine has been activated at least once, you can receive that Divine's blessing at any temple in Cyrodiil (by visiting the mini-altar under the Divine's image in the temple.)
The fame required to activate a Wayshrine is dependant on the last time you used one for that Divine; if your fame is greater than what it was the last time you activated one of the Divine's Wayshrines, you will receive the blessing. The Fame counter is separate for each Divine, so after you activate the Wayshrine for one Divine you can still use the shrines for other Divines without having to raise your fame, though you will still have to raise it to use another Wayshrine for that Divine. The minimum required fame to activate a Wayshrine is one.
Each Divine has three or four wayshrines scattered throughout Cyrodiil. Once you have visited at least one shrine for each Divine, you will receive the Greater Power Pilgrim's Grace, which fortifies all attributes by 10 for 300 seconds when cast. It will also reset your Infamy to zero.
Note that, during the Pilgrimage quest from the Knights of the Nine plug-in, the Prophet's map indicates one location for each shrine; you do not have to visit that specific location to complete the quest, any of the wayshrines for each god is acceptable. The map is not an accurate representation for the locations of the shrines, but is more of a guide to help you find them.
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[edit] Wayshrine of Akatosh
- South of Bruma, on the Orange Road, Southeast of Bruma Caverns.
- Southeast of Skingrad, Southeast of gro-Bak Camp
- South of Cheydinhal adjactant to city's south wall, just north of Harlun's watch.
- East of Anvil, South of Garlas Agea, Northeast of Fort Strand
Minor Edit Contributed by Faeren Sushes, Dark Elf Level 21:PeaceGirl (talk) 16:16, 11 January 2009 (UTC)
Minor Edit Contributed by Eomer the White, Breton Level 43.
[edit] Wayshrine of Arkay
- Southwest of Skingrad, southeast of Fat Ramp Camp.
- Due north from Anvil, Directly North of Brina Cross Inn, Slightly east of Bleak Mine ,
[edit] Wayshrine of Dibella
- West of Imperial City Waterfront, near Fort Virtue.
- South of Chorrol, Northeast of Fort Carmala
[edit] Wayshrine of Julianos
- Northwest of Cheydinhal, north of Fort Farragut
- Northwest of Imperial City, northwest of Chestnut Handy Stables near Lake Rumare
- South of Chorrol, Southwest of Weatherleah
- Southeast of Imperial City, Southwest of Fort Sejanus on the Yellow Road
[edit] Wayshrine of Kynareth
- East of Skingrad, northeast of Bloodcrust Cavern, it is on the site of an Oblivion Gate.
- South of the Deserted Mine, Southwest of Fort Entius, on the letter "I" of word Basin in the phrase The Nibenay Basin on the map
This Minor Contribution by Faeren Sushes, Level 22 Dark Elf:PeaceGirl (talk) 19:22, 11 January 2009 (UTC)
[edit] Wayshrine of Mara
- Northwest of Anvil, southeast of Brina Cross Inn, can be destroyed by an Oblivion Gate
Minor Edit Contributed by Faeren Sushes, Dark Elf, Level 21:PeaceGirl (talk) 16:06, 11 January 2009 (UTC)
[edit] Wayshrine of Stendarr
- East/Northeast of Imperial City Arena along Lake Rumare's coast. There is a large piece of land pointing into Lake Rumare toward the Imperial City that looks like a nose with something hanging out of it. The Wayshrine is on the tip of the nose.
- North of Water's Edge. If you haven't found that yet, then North of White Stallion Lodge, which is North of Leyawiin.
[edit] Wayshrine of Talos
- North of Bravil, southeast of Hircine's daedric shrine.
- West of Skingrad, east of Miscarcand.
[edit] Wayshrine of Zenithar
- Located just north of Flooded Mine, north of Bravil.
- Located just east of Gottshaw Inn, north west of Belletor's Folly
Activating the Wayshrines of all Nine Divines grants the Pilgrim's Grace Greater Power. It also changes Infamy to zero which allows you to be pure enough to do the Holy Crusader Quest.
| Cities | Anvil • Bravil • Bruma • Cheydinhal • Chorrol • Imperial City • Kvatch • Leyawiin • Skingrad |
| General | Ayleid (Elven) Ruin • Camp • Cave • Fort Ruin • Mine • Landmark • Settlement • Stable • Tavern |
| Special | Daedric Shrine • Doomstone • Oblivion Gate • Rune Stone • Wayshrine |
| Regions | Blackwood • City Isle • Colovian Highlands • Gold Coast • Great Forest • Heartlands • Jerall Mountains • Nibenay Basin • Nibenay Valley • Valus Mountains • Waterfront • West Weald |
| Shivering Isles | Regions: The Fringe • Mania • Dementia Cities • Camps • Caves • Fort Ruins • Landmarks • Settlements |
