Gaming
 

Weakness

From the OblivioWiki – your guide to everything Oblivion

Weakness is a Destruction spell that decreases the target's resistance (by percentage) to Fire, Frost, Shock, Magicka (non-elemental), normal weapons (non-enchanted), Disease, and Poison. Weakness to Normal Weapons and Disease cannot be gained through spells, but only items such as Staffs.
  • Note: "Weakness to" can only be effective in custom spells when put at the end of a spell. If put at the beginning, it will cancel out. The spell has to be used two times for weakness to noticably affect the enemy.

[edit] Effects

  • Weakness to Fire
  • Weakness to Frost
  • Weakness to Magicka
  • Weakness to Poison
  • Weakness to Shock
  • Weakness to Normal Weapons
  • Weakness to Disease

[edit] Spell List

Name Effect Magnitude Duration Range Area Mastery
Weakness to Fire Weakness to Fire 25 30 Target 0 Apprentice
Weakness to Frost Weakness to Frost 25 30 Target 0 Apprentice
Weakness to Magicka Weakness to Magicka 25 30 Target 0 Journeyman
Weakness to Poison Weakness to Poison 25 30 Target 0 Apprentice
Weakness to Shock Weakness to Shock 25 30 Target 0 Apprentice