Wendir
From the OblivioWiki – your guide to everything Oblivion
Wendir is a small elven ruin located southwest of Chorrol and directly west of Fort Carmala.
Contents |
[edit] Rooms
[edit] Enemies
[edit] Traps
- Gas Traps
- False Floor Spike Traps
- Crushing Spike Traps
- Blade Traps
- Dark Welkynd Stones
[edit] Notable findings
- An Ayleid Statue can be found in Wendir Nagasel (one of ten such statues necessary for the lucrative side quest: The Collector)
- Twenty five Welkynd Stones
[edit] Bugs/Glitches
In the PS3 version, the tower at the far southwest of the ruin appears normal, but upon stepping onto the center, circular portion of the floor you will discover it is not solid, and you will fall through into the center of the tower circle and be unable to get out (you will, however, be able to see out of the tower and into the forest - it's like you're in a force field).
