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Zealot

From the OblivioWiki – your guide to everything Oblivion

Zealots are humanoid enemies encountered in Dementia. They are the southern counterparts to the Heretics found in Mania. Unlike the Heretics the Zealots believe Sheogorath is a living god and attack anyone who isn't one of them, thinking them to be non-believers. These mages have weak melee combat skills but will summon a Flesh Atronach and have a wide range of Destruction spells. In addition to this they also have a 15% Spell Absorption ability.

If forced into melee combat Zealots will most likely use short swords and daggers.

Like Heretics, Zealots have special robes and if the player wears both the robes and the hood the Zealots won't attack unless you get within a certain range. Zealot bosses always know that you are an impostor.

[edit] Variants

  • Zealot Neophyte – Level 1-5
  • Zealot Missionary – Level 6-10
  • Zealot Proselytizer – Level 11-15
  • Zealot Matriach – Level 16-19
  • Zealot Patriach – Level 16-19
  • Ascended Zealot – Level 20 and up

The book Zealotry briefly describes the Zealots' beliefs and rituals.